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Chapter 5: Analyzing...(I)

Code Name: Tornado. 

Appearance

 Height: 5'9 ft (1.8m)

 Hair color: brown chestnut hair

 Eye color: green eyes and thick eyebrows. 

 Zorian age: 18 years of age. 

 Overall stamina: Three times that of the average guardian. 

 Abilities: 

          - Aero-kinesis (air elemental manipulation) -dormant

           - Sono-kinesis (Sound elemental manipulation) -dormant

     - Highly developed mind (12th level intellect) -dormant

     - Techno-sorcery (a melding of technology and magic)

     - Technopathy (the ability to communicate with intelligent machines and control technology)

     - Savant syndrome (in his case, gives him excellent ability to breakdown visual structures and view everything in 3D. He is also a fine artist in more ways than one.

    - Eidetic memory (often called photographic memory is the ability to recall images, sounds, or objects in memory with high precision and in great detail after only brief exposure. It is characterized by the vivid recall of visual information as if looking at a photograph and he possesses the ability to recall everything he sees, from information, to techniques and battle styles)

     - Evolved physiology sensitive to sound and to a lesser degree, other vibrations

     - Genius hacking prodigy

     - Resistance to psychic attacks

Divine affiliations

Divine affiliations are simply all the gods and divine beings who lend their blessings to mortals they favor.

                  - Hephaestus (Greek god of metalworks, fire, craftsmen, craftsmanship, invention and the forge)

                 - Athena (Greek goddess of wisdom, war strategy, and crafts.)

          - Thoth (Egyptian deity associated with wisdom, writing, hieroglyphs, science, magic, art, and judgment.)

    - Apollo (Greek god associated with various domains including music, poetry, art, oracles, archery, medicine, sun, light and knowledge.)

    -  Orunmila (Yoruba deity of wisdom, knowledge, and divination)

    - Legba (West African deity of language, communication, and understanding)

    - Anansi (West African and Caribbean trickster god associated with wisdom and knowledge)

    - Seshat (Egyptian goddess of wisdom, knowledge, and writing)

Innate attribute: Gifted hands

An innate attribute is a natural, inherent quality or characteristic that a person possesses from birth or early development. These abilities are unique to every person.

Weapons choice: high functioning tech gauntlets created by himself.

Position: Head of R&D division for the slumbering squads

His achievements include co-creating the Zandroids and creating the artificial intelligence system, CARMEN. He also has a hand in many innovations in the sciences and technology throughout Zoriah. Spearheaded the development of space shifting technology.

Bio: As seen from his abilities, he is a vital asset as far as supporting the team goes. He also excels at recon missions due to his unique eidetic memory. While he does not shy from battle, where he truly shines is in the background, serving as the backbone to all the teams efforts.

Hailed as a prodigy, and once in a millennium genus, he has been vital in the success of the slumbering squads thus far.

Born with a special case of deafness; He couldn't use his eardrums to hear sound but possessed an evolved physiology which allows him to sense sound with his entire body and granting him the ability to use sonar. Despite his gifts pertaining to sound, he prefers to use them only during combat and stay deaf at other times using hearing aids for hearing due to his complaint of Zander’s annoying music

Introverted and closed off personality to most people outside of the orphanage, a workaholic and socially awkward

Areas of improvement: Work on stamina improvement and improving his on the field impact in battles and missions.

Points to note: Like all the members of the slumbering squads, his magical abilities are dormant, and thus, his magical abilities are limited.

Code Name: Mythica

Appearance

Height 5'1 (1.5m)

Hair color: Obsidian with green streaks

Eye color: Green

Zorian age: 15 years old

Overall stamina: surprisingly seven times the average guardian, strength, however, is just a few tons above the average.

Abilities: 

- Chloro-kinesis (the ability to control plants) - dormant

- Thirio-kinesis to a limited degree(the ability to control animals or beasts) -dormant

- Sympho-kinesis (the ability to control or manipulate symphony or harmonious sounds) -dormant

- Vita-kinesis (Life force manipulation for healing) -dormant

      - Empath (the ability to sense and understand the emotions, feelings, and mental states of  others⁠)

Divine affiliations: *OMNIS*

Weapons of choice: whip, pole arm

Innate attribute: Voice of all things. This attribute allows her to communicate with all sentient life forms and allows her the ability to control non-sentient life, and to a lesser extent, control sentient life.

Her sympho-kinesis is a benefit she enjoys because of her innate attribute.

Position: Her innate attribute as well as her dormant abilities make her the default beast tamer of the orphanage. She is also a diplomat of the slumbering squads due to her excellent people skills and amicable demeanor. 

Her achievements include furthering relations between the magical beasts of Asteria and the city of Zoriah and also being the top beast tamer in the slumbering squads.

Bio: 

Possess an innate love for fauna and flora, and this love only increased exponentially since she met Fiona, the guardian of life. She possesses the ability to 'hear' the 'voice' of the universe, and the earth as well as animals' thoughts and can communicate with them. Considering the beasts on Zoriah outnumbered the humans, she was the single most popular person on Asteria. She searched for and requested the help of magical beasts who settled on the island and helped increase its security and helped provide magical power for the island to run on. She is favored among the beast empire on Asteria.

Well versed in hand-to-hand combat but is relatively pacifist and doesn't engage in combat except it's only absolutely necessary. 

She is kind, respectful and caring. She was the first person to have met Zander, even before the elementals. He had taken care of her, vowing to protect her innocence and was effectively all the family she had ever known before, the elementals, the guardians and Zoriah. He is considered her reverse scale, as she herself is one of his.

Areas of improvement: Although somewhat of a pacifist, improving on her battle skill will be vital. Also, lacking the heart of a warrior is a fundamental flaw in battle, seeing she always cries when she feels the suffering emanating form her opponents. Her empath abilities severely hamper her in the field.

Points to note: Like all the members of the slumbering squads, her magical abilities are dormant, and thus, her magical abilities are limited. 

Due to her empath abilities and kind heart, it will be better to position her as a support member and not a frontliner. Her healing magic is also perfect for being the heart of the squad.

Due to her ability to talk to nature, she is excellent for recon missions as well as Blitzkrieg operations.

Code Name: Inferno. 

Appearance

Height: 5'9 (1.7m). 

Hair color: Scarlet red.

Eye color: fiery Orange.

Zorian age: 17 years old.

Overall stamina: Four times an ordinary guardian.

Abilities: 

  - Pyro-kinesis (fire elemental manipulation) -dormant 

  - Lumino-kinesis (light elemental manipulation) -dormant

  - Umbra-kinesis (darkness elemental manipulation) -dormant

  - Superspeed, expedited healing and regeneration.

  - Helio-kinesis  (solar energy manipulation) -dormant

  - Ergo-kinesis (energy manipulation) -dormant

  - Resistance to psychic attacks

  - Resistant to illusions and capable of using light to create illusions that fool all of the five senses.

  - Highly intelligent

  - Physiology evolved for compatibility with all energies and not just mana.

Divine affiliations:

Innate attribute: God’s eye

This allows her to have a view of everything within a very large radius. Her eyesight can’t be fooled by illusions or any other tricks. God’s eye is one of the least known and understood attributes so open for further research into it.

Weapons choice: bow and arrow, projectile weapons of all kinds.

Position:

Her achievements include being one of the single best marksmen in Zoriah, one of the best tactician, and also, one of pupil of the leader of the children of the sun.

Bio

A prodigy as far as projectile weapons are concerned and expert in close quarter combat. She never misses a shot, so much so she is called the Gods' eye. She possesses a literal Gods' eye which can see clearly for almost 1000 miles, 360-degree bird’s-eye vision. Not as smart as Tornado but possess hyperintelligence and adaptability. She specializes in energy and energy storage and it's due to her research contributions that the concept of literal energy cores was born.

Energy cores are items which can be used to store energy, be it magical, dimensional, light, even void and chaos energies were no exception. The basis for her research was her own body which possessed a unique physiology and was able to store over 50 megatons- the equivalent of a hydrogen bomb worth of energy without overloading. Her power of light extends to being able to cast optical illusions and is a terrible opponent in any sort of mind game.

Has a heady, haughty and rebellious personality. Still, she is as loyal as a warrior can get and admires Zander as much as or even more then the elementals. He found her on the streets and took her in before the guardians even came along. She was the third person he took in, besides Mythica of course. 

As one of the rare guardians with the potential for umbrakinesis, her abilities are frowned upon by the majority of guardians. This is because darkness magic was the ability that the demons bestowed upon their contracted humans during the great fall (the name often referring to the period when demons descended shortly after the humans were left on their own by the gods) 

She is an excellent strategist and tactician and a cunning woman. In the younger generation, she is hailed by many for her intellect, critical thinking and strategic planning which are often overshadowed by her haughty behavior and short fuse.

Areas of improvement:

Despite the prejudice towards darkness magic, it is quite useful and thus, should be researched more in-depth. Magic is not bad, neither are abilities bad, the history darkness magic has should not taint its beneficial usage.

Despite her capabilities, she is not fit for leadership positions because of her poor anger management. She needs to mature better to truly bloom in her strengths.

Points to note: her innate attribute makes her vital for recon missions but her demeanor requires someone in the unit who she will listen to. Zander or Eragon are prime candidates.

As a member of the slumbering squads, her control abilities are all dormant, but she has shown both the umbrakinetic affinity for shadows, and that for true darkness, which is very rare on Asteria.

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