Home / System / Lord Tharn Zon / Side Story: Record 4 – Lost love – Part 1
Side Story: Record 4 – Lost love – Part 1
Author: krushandkill
last update Last Updated: 2024-10-29 19:42:56
System Sword Record 4, World Azurath

We are once again inside the dark void. While my Master was seated in the nothingness, I was sensing our surroundings, trying to find the familiar exit.

After some time, there it was. “Master! World detected. Portal connected. Get ready, Master.”

“Finally. These portals are taking longer to appear.”

The portal appeared, and my Master crossed it.

Bright sunlight greeted him, and his feet stepped over the grass of the vast prairie in front of us.

Before he could even ask, I connected to the World. “Accessing World Magic… Standby… Accessing Language… Finished. You can now understand the beings that live here, Master.”

From behind us, a woman’s voice asked, “And who might you be, stranger? You don’t look like a Monster to me, but you used a similar Void to appear.”

My Master turned back with his hand reaching for my hilt and stopped midway when he noticed that there was a big group of strange beings, dressed in fur clothing, dark green skin, tus
Continue to read this book on the App

Related Chapters

  • Lord Tharn Zon   Side Story: Record 4 – Lost love – Part 1.1

    Sara Perry answered while frowning at the grinning little girl, “She is a Spirit of the Wind. She has a sister and two brothers of other Elements. Mages often make contracts with Spirits and their power increases. Her parents are the Gods of this World, but they are not here at the moment because they went to the Monster World a few years ago to change things there. Shinatobe and her siblings are in charge in their absence.” “You mean… that little girl is like some sort of Goddess?” “You need to get used to how things work around here, Tharn. Many beings can change their appearance and size. I wouldn’t mock her right now if I were you. She gets scary when she grows up.” Shinatobe leisurely jumped to get in front of Sara Perry, taking a ride on her boar, and asked, “I am still waiting for an answer. Who are you and how did you arrive here? You don’t look like a Monster to me, but I can sense a weird Magic in you.” My Master quickly explained what he was after and how he arrived, wit

  • Lord Tharn Zon   Chapter 56 – A night with an Orca

    When the System Sword stopped, Iris sighed while stroking Tharn’s hair. He looked at her and asked, “What is the matter? I was the one that should sigh, not you.”“She loved you way too much and even like that, she let you go. I don’t know if I will do the same if you have to leave this World. I might try to go with you as well.”“I am not even sure if that is possible, but I managed to go through a Portal the Hooded Mage created on more than one

  • Lord Tharn Zon   Chapter 57 – After-party

    Morning came, and an exhausted Tharn got out of bed with a green hand trying to grab him, and a smiling young Orca said, “Where do you think you are going? Giving up?”“I thought you were sleeping!”“I was, but now I am awake! This was fun! It has been a while since the last time I was in bed with a guy and a girl! We should do this again! But not now, because I am rather tired. You have incredible stamina, and this girl here is absolutely scary, with how much pleasure she can get from all the pain I caused her! I was afraid I would hurt

  • Lord Tharn Zon   Summoning and Evocation Spells

    Class of Magic: Summoner/Conjuration - This school is focused on instantaneous transportation, Summon manifestations of creatures, energy or objects, and object creation. Wizards who specialize in this school are known as Summoners. Novice (level 1 to 10): Summon Familiar - Summon a Familiar to fight at your side. A Familiar is a weak magical companion and not very smart. It can have the form of an Elemental or an animal. Summon Fire Elemental - Summon a Fire Elemental for 60 minutes with Magic – 50, Health – 50, Stamina – 50 Summon Flaming Familiar - Summon a Flaming Familiar which explodes when it comes in contact with a target, giving 25 damage. Summon Ice Elemental - Summon an Ice Elemental for 60 minutes with Magic – 50, Health – 50, Stamina – 50 Summon Freezing Familiar - Summon a Freezing Familiar which explodes when it comes in contact with a target, giving 25 frost damage. Apprentice (level 11 to 25): Summon Sword - Create a magical sword for 120 minutes. You can cre

  • Lord Tharn Zon   Chapter 58 – Guild Training

    After a quick stop in the market to buy fresh bread, fruits, and a goatskin full of juice, they entered the Guild of Adventurers again, only to see a few Adventurers still sleeping, and their friends seated at a table, yawning and half asleep.Kek was at another table, talking with the Humanish girl that he was using as a pillow early in the morning, and she was smiling at him and caressing his rough arm.As for Synesia and Osman, they were avoiding looking at each other, as if they were embarrassed.

  • Lord Tharn Zon   Chapter 59 – Hunting Balloons

    As they were eating, Kishar avoided going near their table or even looking at them.Seeing that the others were distracted by one more of Archa Panigrahi’s stories, Tharn whispered to his sword, “System Sword, how many points do I have for my Benefits? I bet I can unlock everything in the Summoner Class.”“It seems so, Master. Counting with the 2 points left from the previous level up, you now have 98 points to use. You can use 10 points for the last Benefit of the Summoner Class and the remaining points for the Evocation Class. Do you wish to

  • Lord Tharn Zon   Lord Tharn Zon Benefits

    Summoning Benefits: Novice: Novice Summoning - Novice Summoning Spells cost half Magic --> 5 points grants access to this Novice Atromancy - Double time duration for Novice Summoned Elementals --> 10 points grants access to this Apprentice: Apprentice Summoning - Apprentice Spells cost half Magic --> 15 points grants access to this Summoner Range - Can summon Elementals twice as far away --> 20 points grants access to this Soul Stealer - Summoned long-distance weapons can destroy targets in one shot --> 25 points grants access to this Weapon Bound - Double time duration for Summoned weapons --> 5 points grants access to this Mystic Binding - Summoned weapons do double damage --> 10 points grants access to this Adept: Adept Summoning - Adept Spells cost half Magic --> 5 points grants access to this Dark Souls - Double time duration for Adept Summoned Elementals --> 10 points grants access to this Expert: Expert Summoning - Expert Spells cost half Magic --> 5 points grants

  • Lord Tharn Zon   Chapter 60 – Tharn’s forced agent – Part 1

    When the City walls were in sight, Tharn signalled the others to follow him.Riding one Anubis, he flew over the City straight at the Guild and with Anubis diving at high speed and slowing down at the last second, he landed and waited for the others to join him.A smiling Archa Panigrahi was next to him, and then Kek arrived with Salama Handal, all dirty with Balloon’s white blood but smiling.Istar and Synesia landed next, with Muranu and Osman arriving last.&nb

Latest Chapter

  • Lord Tharn Zon   

    Benefits Lord Tharn Zon

    Benefits Summoning Novice Novice Summoning Novice Summoning Spells cost half Magic 5 points grants access to this Atromancy Double time duration for Novice Summoned Elementals 10 points grants access to this Apprentice Apprentice Summoning Apprentice Spells cost half Magic 15 points grants access to this Summoner Range Can summon Elementals twice as far away 20 points grants access to this Soul Stealer Summoned long-distance weapons can destroy targets in one shot 25 points grants access to this Weapon Bound Double time duration for Summoned weapons 5 points grants access to this Mystic Binding Summoned weapons do double damage 10 points grants access to this Adept Adept Summoning Adept Spells cost half Magic 5 points grants access to this Dark Souls Double time duration for Adept Summoned Elementals 10 points grants access to this Expert Expert Summoning Expert Spells cost half Magic 5 points grants access to this Twin Souls Double time duration for

  • Lord Tharn Zon   

    Classes of Magic

    Class of Magic Summoner – This Class is focused on instantaneous transportation, Summon manifestations of creatures, energy or objects, and object creation. Mages who specialize in this Class are known as Summoners. (Summons magical creatures and weapons.) Novice (level 1 to 10) Summon Familiar Summon a Familiar to fight at your side. A Familiar is a weak magical companion and not very smart. It can have the form of an Elemental or an animal. Novice (level 1 to 10) Summon Fire Elemental Summon a Fire Elemental for 60 minutes with Magic – 50, Health – 50, Stamina – 50 Novice (level 1 to 10) Summon Flaming Familiar Summon a Flaming Familiar which explodes when it comes in contact with a target, giving 25 damage. Novice (level 1 to 10) Summon Ice Elemental Summon an Ice Elemental for 60 minutes with Magic – 50, Health – 50, Stamina – 50 Novice (level 1 to 10) Summon Freezing Familiar Summon a Freezing Familiar which explodes when it comes in contact with a target, giving 2

  • Lord Tharn Zon   

    Levels and Magic per creature killed

    Novice level 1 to 1010 Magic per spell25 Undead =5 level Magic 0 Health 25 Stamina 251Elemental /familiar =10 level Magic 50 Health 50 Stamina 501 Old Elemental =15 level Magic 100 Health 100 Stamina 1001 No Soul =20level Magic 150 Health 150 Stamina 1501 No Soul Lord =25level Magic 200 Health 200 Stamina 200Apprentice level 11 to 2520 Magic per spell30 Undead =4 level Magic 0 Health 25 Stamina 251Elemental =5 level Magic 50 Health 50 Stamina 501 Old Elemental =10 level Magic 100 Health 100 Stamina 1001 No Soul =15level Magic 150 Health 150 Stamina 1501 No Soul Lord =20level Magic 200 Health 200 Stamina 200Adept level 26 to 5030 Magic per spell40 Undead =3 level Magic 0 Health 25 Stamina 251Elemental /familiar =2 level Magic 50 Health 50 Stamina 501 Old Elemental =5 level Magic 100 Health 100 Stamina 1001 No Soul =10level Magic 150 Health 150 Stamina 1501 No Soul Lord =15level Magic 200 Health 200 Stamina 200Expert level 51 to 7540 Magic per spell50 Undead =2 lev

  • Lord Tharn Zon   

    Schools

    Summoner/Conjuration – This school is focused on instantaneous transportation, Summon manifestations of creatures, energy or objects, and object creation. Mages who specialize in this school are known as Summoners.Evocation/Destruction - This school pertains to creating matter and energy, called up out of nothing. Destructive energy with which to attack is also an evocation.  Mages who specialize in this school are known as Evokers.Divination – This school is focused on acquiring and revealing information. Divination was divided into two schools: Lesser Divination (all Divination spells up to 2nd level) and Greater Divination (all Divination spells of 5th level) in order to prevent specialist Mages from losing access to certain utility spells such as Detect Magic, Identify and Read Magic. Mages who specialize in this school are known as Diviners.Enchanting/Illusion – This school involves the ability to change the appearance of something, by creating a phantasm. It also teaches how t

  • Lord Tharn Zon   

    Characters Names

    Lord Tharn Zon - with short dark brown hair and light blue eyes. Istar - a Cathra girl, a race of Elves. Pointy ears, long light green hair, light brown tanned skin, dressed in a long white dress, opened on both sides, leaving her thighs and toned legs in plain sight. She had leather sandals with strings tied around her ankle and she was always nervous and insecure. She is the youngest of five kids her parents had, and she has two sisters and two brothers. Rihat - a Cathra like Istar, judging by her pointy ears, but she had white long hair tied in a high ponytail. The School bully comes from a very rich and influential family that is part of the government. Teacher Practical Class - Humanish man. Principal - Humanish old man. Osman Halabi - is a Humanish boy in the Summoning School, and his father is a Merchant. He always has ideas to gain money. Muranu - a Cathra boy in the Summoning School, always speaks before thinking. Synesia Bardane - a Catkind girl in the Summoning School

  • Lord Tharn Zon   

    Curiosities of Varges Mondar World

    Climate: The Acidic Season happens right before Winter starts. In that season and for one month, acidic rain falls from the sky, burning most of the plants and trees as a way to prepare the soil for the Winter and the next generation of plants after the Winter Season, the so-called "Abundance Season" that lasts for four months. Calendar: Winter lasts two months, Acidic lasts one month, Abundance is four months, and Summer is two months as well. Days have twenty hours during most of the year, except in Winter, which has merely fifteen hours. Topography: The World is made up of a single massive landmass, with the ocean covering nearly 75% of the planet's surface. There are seven countries and a few small islands that belong to three countries because those islands are near them. Flora: Healing plants with Magical powers that have leaves of a triangular shape. Poisonous plants and flowers were extremely colourful, with some even able to glow in the dark. Anesthesia plants, aromati

  • Lord Tharn Zon   

    Epilogue:

    It was already mid-morning in the 'Grand Duchy of Sirion.'The Duke was in his meeting room with all his Ministers gathered around a large table and a few Mages near the farthest wall, right below an enormous glass window.With a frown, the Duke asked, "Any news from Mage Tharin? The National Tournament of the Theocracy was yesterday, and he didn't send a message." Before any Minister could say they didn't get any, the window shattered, and an enormous creature landed on top of the table, with another knocking out the Mages with his enormous paws.

  • Lord Tharn Zon   

    Chapter 108 - Defeat

    Istar didn't wait for the Peacekeeper's hammer. When the enormous hammer hit the shield and made it flicker again, she jumped forward at the same time the gap increased from the powerful blow. The Hooded Mage tried to stop her, but she tackled him, and they both rolled on the floor with the shield surrounding them both. Tharn saw the Magical Portal disappearing, and he heard Istar shouting, even with all the noise, "Got you! Die, you bastard!"

  • Lord Tharn Zon   

    Chapter 107 - National Tournament finals

    The day finally came.After the back gates, there was an enormous square painted on the soil, with rows of chairs near the City wall and a vast group of people, gathered around the square to watch the fights.Istar and her group crossed the gates with a crowd following them and cheering.She walked to the middle of the square with her group at her side, and they waved at the spectators, all gathered there to watch the finals.

    —— The End ——
    You have finished reading this book