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Trusting in and out.

Trusting friends was also important in this game. Since thousands to millions of players were attending it, trust helped in growing through one another.

Even though one player would turn into furious rivals aside from it, a player's skill and method of playing always came useful to another.

For example, if a character is an expert in completing high places with quick jumpers and is known well for it, the other player who has to compulsory complete a task which includes jumping, he would mail him/her to let him some items or join him in it to fulfill his needs.

The requested player then checks the trusting bar of the sender through the profile in his character, and how much he is reliable.

If more than 30 percent is marked then the new friend is ensured this player is trusting me worthy among the game and can be followed up. But, if it displays less, even one digit, the request is rejected.

However, many players don't pay attention to these things cause, they love having fights around
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