2.0

Unlike the itinerant monk class, this one gave different skill bonuses depending on the chosen specialization. Unfortunately, it was impossible to combine them. But there were also common, both bonuses and fines.

Class bonuses:

+3 to any two characteristics for each level.

+10% to all major characteristics (outside the clan).

+20% to all major characteristics (outside the group).

+30% to the speed of recovery of life and mana outside of combat.

+20% critical damage.

+15% to the load capacity.

+5% to the speed of movement.

+10% to trading discounts.

+100% to the volume of inventory.

+1% to the chance to get improved loot.

Class penalties:

−10% of all major characteristics (in the clan).

−20% of all major characteristics (in the group).

The number of solo adventure bonuses was admirable. Standard classes receive only +5 points to the bonus characteristic for the level, solo - in total six. And to anyone of your choice, balance as you wish. This unit of advantage at the 110th level grows
Continue to read this book on the App

Related Chapters

Latest Chapter