The die that Yarpin had rolled to set his murderous plan into motion was now coming back to haunt him, and all he could do was ball his fingers and curse his oversight. Ezra had outwitted him and given him a taste of his own medicine. Seeing his guest so eager to leave, Lord Sebastian stood up from the table to accompany him to the front door, but Ezra stopped him before he could take another step. “I’ll accompany our guest to his carriage. You can complete your meal, father,” Ezra said, urging Yarpin to follow him. Though Yarpin was a cultured man and was known for his refined courtesy, he forgot all about his manners as Ezra’s words kept ringing in his ear. Without even taking Lord Sebastian’s leave, he followed in his son’s footsteps like a frail shadow. As they reached the front door, the clouds gathered overhead burst at their seams, ushering in the first rains of the season. “You are playing a dangerous game, young Lord,” Yarpin spoke in a hushed voice. A crooked bolt of l
The next day, one of Yarpin’s most trusted messengers arrived at the Romanov mansion, bearing two envelopes from the silk merchant. He handed the smaller one to Lord Sebastian but refused to deliver the second one to anyone other than Ezra. A maid was sent to call Ezra from his room, and he promptly arrived downstairs to collect the special package. “Mr. Yarpin wishes to tell you that he had to put in tremendous effort to acquire this gift for you. Please do not sell it to anyone else,” the messenger said, handing the sealed blue envelope to Ezra. “Tell him that I appreciate his effort and that his gift is safe in my possession,” Ezra replied, before shoving the envelope inside his jacket. It was clear that Ezra did not want anyone to know about the blueprint, not even his family. Fortunately, Lord Sebastian was too occupied with the letter he had just unfolded to think about anything else. He read it with keen interest, weighing every word carefully before turning the letter ov
In an unknown location, three robed figures were standing in front of a statue, inside what seemed like a ruined shrine overgrown with thorny vines and moss. The man on the right was bald and stout with a missing ear and smoky gray eyes. His dusty black robes were in tatters, and he walked with the help of a crooked pinewood staff. The one on the left was a middle-aged woman with hazel brown eyes and dirty black hair which cascaded along her shoulders, reaching all the way to her waist. Though she had an innocent face, her eyes revealed the malice stirring within. Standing between them was an elderly man with matted brown locks and a lean face that bore a jagged scar on the left cheek. He was blind in the left eye and his skin was covered in scaly gray patches, which made it appear like he was suffering from some incurable disease. All of them were facing the same direction, their eyes glued to the statue in front. It was the statue of a robed deity with a cowl on his head. In his
Ezra had accepted a challenging task by volunteering to negotiate with the merfolk. His uncle had already failed to impress them, and one more wrong move from him was sure to put the Romanovs on their bad side. Unlike the dwarves, who always had close ties to the Romanovs and trusted Aurelia and Lord Sebastian, the merfolk had only settled in Aranor quite recently. While they were gradually adapting to the idea of living with humans, there were still many obstacles in their way. Before Ezra could even begin to negotiate with the merfolk, he had to get acquainted with their habits, traditions, and beliefs to avoid insulting their culture. This, however, was a lot easier said than done because only a handful of people in Aranor had close ties with the merfolk since most citizens preferred to stay away from these fishy hybrids. Ezra spent the whole morning searching his father’s private library for books on merfolk. And after a great deal of looking, he managed to find two books belo
There was a gradual shift in scenes as Ezra passed the last bakery on this side of town. The brick houses were gradually replaced by old, dilapidated huts and cottages made of wood and clay. This was the older part of town, which had been abandoned three decades ago when Soreta flooded its banks, causing tremendous destruction. The only ones who continued living here were the merfolk since they were amphibious creatures who could swim as efficiently as frogs and even breathe underwater. Most of the merfolk were fishermen and preferred to live close to freshwater rivers and lakes. However, the merfolk settled in Aranor had even dug up ponds within the walls to expand their territory. Ezra soon spotted the leafy shacks built by the merfolk around the two small ponds. Standing around the pond was a group of bipedal hybrids whose upper bodies were nearly fishlike and lower halves resembled the humans. Having rarely had the chance to see the merfolk from up close, Ezra stared at the cre
Ezra had seen his father fishing in Lake Onorio, but fishing in an open river was a lot more challenging. The water currents were strong, and the fish were quite agile and lively. As Glup led Ezra to his favorite fishing spot, the other merfolk watched with keen interest. It wasn’t normal for humans to catch fish alongside them, and most preferred to stay away due to their strange appearances and habits. Ezra knew he could not step out of line as his uncle had already made a mess of things, so he followed Glup quietly and listened to every word that came out of his mouth with extreme patience. “Fish clever and quick. But merfolk more clever and patient. To catch fish, you use lure and wait and wait more. When ripple on water, fish close. When crow feather move, fish trapped. You pull and pull. Bring fish out of water. Simple catch,” Glup explained, using his limited vocabulary. Though the instructions were simplistic and rudimentary, it was enough for Ezra to get started. He watc
Competing with a merman in a fishing contest was the last thing Ezra wanted. He knew the merfolk had specialized eyes which helped them see many feet under the surface of water on a clear day, and their reflexes were also much faster than that of an average human’s. Ezra wanted to avoid any kind of confrontation with the fishermen’s guild, but fate seemed to have decreed otherwise. He had already tried his best to dissuade Oshaka, but the chieftain was as adamant as they came. Left with no choice, Ezra was eventually compelled to accept Oshaka’s terms and enter the fishing competition. “I current chieftain. I go first!” Oshaka declared before marching off. One of his followers quickly joined him with an hourglass containing gray sand. Oshaka turned around and raised his harpoon, and cried in a croaking voice, “Libak Wupuk Oshaka! Wuzuk Bluwub Oshaka!” As soon as the hourglass was flipped, Oshaka descended into the river. Raising his arms, he pulled his harpoon back and narrowe
Ezra wanted to ask Marlin about the monocle and learn more about cursed relics, but since he was surrounded by merfolk, he decided to keep his queries to himself for now. Impressed by Ezra’s humility and compassion, Oshaka invited Ezra to join him for a feast, but he politely declined the offer. Handing his father’s letter to the chieftain, he relayed the message and took his leave after receiving a positive reply. “That was expertly handled. You not only managed to win the merfolk to your side but also obtained a cursed relic,” Marlin whispered as Ezra walked away from the merfolk settlement. It was rare for the Gunsmith to praise Ezra, and he relished the opportunity. But instead of getting carried away, he retained his focus. “I still need to acquire the basic crafting components,” Ezra replied, analyzing his enchanted six-shooter. Marlin’s mouth and eye disappeared once more as Ezra reached the bustling market. The local firearms merchant had a small stock consisting of simpl