11

From under the thick cardboard, a crookedly drawn logo was looking at me, apparently, of some kind of game.

— Wars of the Immortals. — I read it. - What is it?

— My dream game design document.

- Clear. And why is he?

“No, don’t think, I’m not at all going to force you to do what I once didn’t have the courage to do. Eddie laughed. - I just climbed the forums here, read a little about this project "Aydaba", and I really did not like what I found there.

- For example?

— Do you know that each developer has his own style, his own clues inside the world, by which he can be unmistakably recognized?

“Like the constant quarrels in the Poisk squad?”

— Like a crowbar and an orange suit, like a binaural sound, like a story in which everyone inevitably dies — each developer tries to stand out in his own way. So, what I found in the screenshots, in the description of the world, in the dialogues - it is too similar to what you can read in this folder.

- But how?

“Rob, now is a different time. Eddie
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