Interlude 1- Avra

vra: a spiritual force said to permeate through all things. With the leftover power from the birth of creation, humans and other creatures have found many ways to manipulate this force to affect the world around them. This power has decided many battles and wars from knights to mages and will continue to do so as its applications advance. Knights of Thiria and its reach has found structure in its use and has developed five talents taught amongst most;

Dynami: the ability to form a protective aura that can block even gunfire and other blows.

Enis: The ability to enhance physical attributes such as endurance, speed, strength, and even weight, allowing knights to float in the air as if untethered by the earth.

Diav: The ability to cast the first two effects on other objects, often used to weigh opponents down or decrease the load of heavy objects.

Void: The ability to sense avra as a sixth sense, even able to see even the invisible or beings of another realm.

Anava: The last ability only
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