Home / Fantasy / Wizard Of Cosmos / To The Players of The Endless
To The Players of The Endless

A wizard who reached Wizard-level should have 60 Magic nodes open with the ability to cast Wizard-level spells.

A Master - level wizard should have 80 Magic nodes with the ability to cast Master - level spells. 

The number of magic nodes open within a person doesn't define his ability to cast spells. 

The more power a wizard circulates to cast spells, the more strain it would take on their body. Even though the power came from magic Spheres had no limit, a mortal body had a limit to the number of spells it could cast. 

Grand Wizards have 90 Magic nodes open and they are the ultimate power on Yuriel.

...

Mana Breathing is using breathing to circulate Mana through a Wizard's body, and this is the technique to open Magic nodes.

However, Jason, our no 1 player, discovers another method to open magic nodes without Mana breathing in his second simulation. That is to circulate the magic sphere's power through nodes without breathing Mana from the atmosphere. 

This method has many limitations, making it an unpopular thing on Yuriel, but Jason had 100 years to overcome these and find solutions. Which is the method he currently uses.

...

On a universal level, beyond the planet of Yuriel. There are four main super professions.

Wizards - Mighty spell casters 

Warriors - Various weapon users who use the natural power of physical training that surpasses humans. 

Mechanics - A group of people who has mechanical implants in their bodies that allow them to use AI and machines.

Espers - Natural-born people with psychic powers like little Hanna. 

Wizards and Mechanics are considered artificial power users because their power sources are external. However, Warriors and Espers use powers generated within the human body. 

Of course, all this knowledge came from Amelia, the mysterious woman whose origin is unknown even to Jason. 

The warrior concept of Yuriel is based on Mana, like Masters and Grandmasters, and they don't have the concept of Physical power, Espers' power, and Mechanical power.

...

For now, I think this will aid you in your gameplay. 

Related Chapters

Latest Chapter