Theo was startled to open his eyes in the minimal space with an unpleasant musty smell. Based on the construction he feels, in his opinion, is confined in a box or… a coffin.
Thinking of this, Theo was a little confused, he reached out and pushed the wood into his head. The blue screen suddenly appeared hovering.
[Ting Ting! Welcome Dermot to Cleverdent Castle]
[The groom has arrived for the young bride. The wedding ceremony will take place on Thursday night.]
[Main quest: Player survives Thursday night's escape.]
[Personal mission: You are a disabled groom. You can't talk.]
[Reminder: You don't look at it.]
Theo frowned - can't talk? Good, I am an introvert anywway. The main mission is also simple to survive after the wedding night is done. As for ‘it’… what is ‘it’?
Theo feels that the game still contains many other mysteries. Holding that question, he memorized the quest table and quickly flipped the wooden lid above him. Staying in this space for so long made him breathless.
The light appeared with the scene of the great dark forest, surrounded by only big old trees. It was cloudy, and a slight cold made Theo get goosebumps. The large iron gate stood before his eyes. Red tile and Byzantine arch architecture, this set belongs to the 12th century.
Theo stood up, looking down, he was in a coffin. The feeling of suffocation was still there, he quickly walked to the large iron gate.
The dark black gave off a strange stench that made his nose prickle. Someone threw something decomposing onto this gate - For example Blood.
The thought ran through Theo's mind so naturally that he no longer felt the horror. Perhaps falling into this game was too weird. Everything that happens here will also be monstrous.
Theo was looking around at the castle when the gate moved. He took a step back with a certain.
A maid stepped out and approached Theo. Her black headscarf covered her face, her callused hand extended to invite him into the castle. The maid didn't say a word, just bowed her head and silence.
Theo nodded and stepped into the castle grounds. As he passed the maid, he glanced slightly, but still couldn't see her face. Theo is not sure if this maid is one of the clues to this level.
Inside the castle is a flower garden withered, it seems that the owner of this place has neglected to take care of the plants for a long time. The dull scenery and the gray color on each brick of the building made Theo shiver. It was like being in a horror movie where he was a backup actor.
The hall opened with warm shimmering light, completely different from the scene outside. The inside of the castle is like a wonderful paradise, with fresh drawings adorning the ceiling and dazzling crystal chandeliers. Stained glass windows with images of angels or gods are true to the design of this century.
It is speculated, based on the costumes and architecture, that this level is probably in the middle of the 12th century, before the Second Crusade.
“Welcome to Cleverdent Castle. You are the last groom.”
The sound brought Theo back to reality. Beside him was a monk with a dark brown tunic, a cross on his chest, and a golden belt.
Theo was about to open his mouth when suddenly remembering his mission, he nodded.
“It is an honor that you have come this far. Thank you for your brave sacrifice. Please follow me."
The monk introduced himself as Edmund, he has served God for 10 years and is going to preside over a wedding at this castle soon.
Theo was led to the room where the welcome party was being held. Not as grand as he had imagined, on the contrary, only thirteen people were standing sporadically in the room. Their expressions were only one, bewilderment. According to the unconfirmed, all of them might be players.
Monk Edmund left Theo behind and stepped onto the high platform, looking down haughtily, excitedly:
“The last groom has finally arrived. Thank you for coming here to attend your wedding. These days the Earl of Cleverdent will prepare a place to eat and sleep. The wedding will be celebrated Thursday night next week. Wishing you all happiness.”
The fourteen people, including Theo, fell silent, looking at each other and then at the monk. The man on the podium seemed to be waiting for them as well.
“Is the bride going to marry all of us at once?”
Towards the last pillar in the room, a tall, muscular man raised his hand and asked loudly. The whole atmosphere stopped as he had just done something dangerous.
"I'm sorry. I didn't make it clear to you. Please forgive this deficiency.” Edmund smiled politely and bowed slightly apologetically. “The bride will choose a groom she likes to marry. Please pay attention, don't make the bride unhappy."
Receiving the answer, the whole room was filled with excitement. The big guy's question seemed to add to the excitement. In the second, a blond young man raised his hand and asked:
"Is the bride the earl's daughter?"
The monk Edmund remained in his crouched position, motionless. Somewhere there is a sigh:
“It seems the bride's identity is not within the scope of the NPC's answer. That could be a clue.”
Suddenly, the sound of crashing was heard. The little girl fell beside the pile of plates, in tight menswear of the century, she sobbed. "Where is this? I want to go home."
Emotions subsided immediately, few people understand, that in this situation, they couldn’t go home.
"Don't cry, please calm down first." The blonde youth stepped forward to help the girl up, holding out her handkerchief like a professional listener. "My name is John, I'm a longtime player, I will explain the rules of the game for everyone to understand the situation."
Waiting for the girl to settle down, John loosened his collar, and continued, "This is a game called Atonement. To be able to pass the stage, everyone must find enough clues and chain the story. However, this is the opening round for new players, everyone has a simple task to live through the time of the marriage ceremony."
The big guy had stepped forward at this time. "I'm Markie" - A slight laugh somewhere, it seems that the ID name doesn't match his current appearance. “I heard that not only Bosses but also NPCs can attack players. So how to avoid it?"
The word attack was emphasized by the big, teeth-gnashing Markie, causing the room to have a few more frightening expressions.
John smiled lightly, this player has a bit of thinking. He sighed: “As he said, don't make the bride unhappy. And for the reason why she's unhappy, we don’t have a clue."
“But this is the opening round, new players should be safe right?”
The little girl who had stopped crying just now, her question was stared at by dozens of pairs of eyes. She continued trembling: "I'm Jenny, I mean we're new players, we'll pass the stage smoothly, right?"
John smiles courteously, and he nods in agreement: “I've never heard of a death in the opening round. Everyone will be safe.”
It seems that the confirmed question from the predecessor made everyone feel much more relieved. As for Theo, an orphan, he is very sensitive to the eyes and gestures of others. John lied.
So this must be a bloody wedding.
"It's been a while since we've been here, how is our room divided?" - John asked a question to the monk Edmund remained in the same position.
“Please follow the servant to the room that belongs to you. May you rest in peace.”
Today's dialogue was completed, and NPC Edmund turned to leave. Everyone surrounds the blond John with the desire to elect him to be the leader. Only Markie and Theo stood alone.
John smiled and asked Markie if he would join, as expected, the big guy waved rudely and went away with the maid.
And last, Theo was being stared at, he signaled that he couldn't talk.
John was surprised.
“You were cast as a mute?”
Theo nodded.
“Could you at least introduce yourself?”
Theo frowned slightly, John seems to have chosen Theo as his laboratory rabbit.
Because Theo can't talk. Damn personal mission!
People saw his confusion, they thought he was difficult to express. The maid calmly handed over the pen and paper, and Theo glanced at her, it was the maid who had led him in.
Smooth pen strokes, long slender fingers on the paper. Everyone can see his name.
“So will Dermot join us?”
Dozens of crazy eyes looked at him like dogs of prey. Theo calmly shook his head in refusal and followed the maid out to find his room.
“Those two are fine, the level is very simple. Open mouth to wait, you will still win, please rest assured."
John's voice echoed back, making Theo feel disgusted. This game is not that easy.
Theo left with the maid, taking the opportunity to look around. The architecture of stone columns and arched ceilings depicts was exactly from the XII century. However, Theo suddenly felt strange when he was taken to the second floor, where the guests lived.This floor has exactly fourteen rooms according to the number of players in the opening round. The rooms are designed close to each other, parallel and symmetrical, only distinguished by the stained glass decoration on the door. This either doesn't fit the XII century design or it looks more like a servant's residence, not like a family guest area.Theo's room has a decoration with a light yellow sunflower field. The open door shows the sketchy interior, only a small bed, an old wooden table, and a small corner to go to the bathroom right in the room.Theo frowned, it seemed that the grooms who came here were of a low class, Count Cleverdent did not take this marriage seriously. He looked at the maid, gesturing for a pen and paper
The group of players followed the monk Edmund's guide to the dining room, Theo found out that the expressions of the rest of the players were quite relaxed. They've probably been brainwashed by the blond John, so they'll eat the bread of idleness to pass this round? Theo noticed the way, but monk Edmund seemed to be going around in circles. Either the castle is too big, or he doesn't want the player to remember the way. Theo pursed his lips, attending dinner first and counting later. The dining room appears with warm light and a long, glossy wooden table. The food on it is rich, eye-catching, and delicious. There were exactly fourteen seats for fourteen players, but the owner of the castle had not yet appeared. When all the players were seated, the monk Edmund informed them to wait until the Earl of Cleverdent arrived before the meal could begin. So everyone is in a waiting position, looking at the food. Theo sat next to Markie, opposite the blond John - who was smiling politely a
At night, the old castle appeared broken and burned. Markie followed the assignment carefully to the third floor. The dark path brought with it a musty and stinky smell, everywhere were cobwebs and dust. He frowned uncomfortably, the third floor looked even wider than the second. There were only two rooms, though, so he'd probably check it out quickly. The first room was on the left, from the door he saw only rubble, tables and chairs piled up to the ceiling. Markie looked around and saw that the entire interior was badly burned. Looks like this is where the fire started. After a thorough inspection, the room also showed nothing special but ashes so Markie moved to the room opposite. He was about to push the door in when he heard a noise inside - perhaps a player. With that in mind, Markie carefully pushed it open enough to see inside. But the image that appeared through the dim light of the moon caused his pupils to constrict. The monk Edmund with his missing foot was pulling out
Cleverdent Castle was very large, so the cathedral tower was located at the back of the castle. A place that supports ceremonies for the Cleverdent family. The design structure consists of two parts: the Cathedral - where they currently stand and the bell tower in the back. The bell tower is a bit far from the cathedral, but you can still walk there. Both the cathedral and the bell tower are covered in moss green, so they are easy to recognize. Currently, the players are trying to collect clues in this place.If you want to enter the bell tower, you must have a key, just now Theo did not see anything on monk Edmund. He thought it was kept somewhere in the cathedral for easy access.As he watched the statue of God stay aloft for a long time, he noticed the statue's eyes looking straight down at the podium. He stepped up and looked around - Nothing special. Under? Theo stepped on the floor a few times and felt his feet clenching.Theo turned the carpet under his feet and immediately sa
In the dusty old attic, Leo was horrified by the image of Jenny being devoured by a monstrous creature. The big bloody mouth in front of its stomach was trying to eat the rest of her. Leo held his breath, trying to hold the gold in his hands, and then slowly backed toward the door. The monster used its long, jagged tongue to lick the wooden floor. Now that much food is not enough to fill its stomach, it wants more. There will probably be more food around here. It tries to listen to each sound to locate its prey. At this point, Leo had climbed down more than half of the ladder, unfortunately, fate had arranged for his bottomless greed. The gold coin slowly slipped from his elbow, onto the wooden floor, the sound of clack resounding. Leo glared at the coin underneath as his death announcement, he didn't want to die. The continuous resounding sound stimulated the creature. With its large mouth full of blood, it turned towards the door, roaring. The horrible thing is it screams Jenny's
Blond John was punched in shock and fell onto the bench. No one in the room mourned for him, they let John get punched, because he deserved it. Markie punched only one, although not enough to relieve the anger of all the rest, he did not want to lose another person. Many people died today. Markie watched as John scrambled to his feet with his broken nose, blood splattered on his faking face. Markie straightened his clothes and stepped out into the middle of the cathedral, raising his voice slightly: "There are six people left anyway, let's reintroduce each other and try to support each other through the beginner round." Everyone surrounded Markie, except for the blond John, who needed no introduction. Theo and Markie didn't need to be introduced again, they just nodded to the other three. “I am Bob. I ran behind John… watched him grab the poor player and run ahead.” The young man bit his lip, hatred in his eyes. Theo seemed to be able to see every single sin of the players in the
The time in the beginner level was over midnight on the second day. This was not a good time to check out this dilapidated castle. So Maria, who refused because of her bad health, was combing her hair in her room. In the afternoon, she and the others searched and discovered that only her room had a large vanity mirror, an expensive 12th-century bronze one. Maria was looking at the reflection of her seductive body. She likes this mirror. Curved, delicate gold-plated, the mirror surface was so shiny, she could see herself through it. Maria slowly touched the badge on the lapel of her bra, a symbol of sin, Lust. That's right, Maria wasn't like Jenny who demanded low attention from other men. She needed their submission, men would worship her, kneel at her feet, begging for her lust. Sex is the shortest way to get dirty men to obey her, this body has seduced many people. Her soft hands moved from her neck down to her breasts, her breasts lustfully rounded, continuing to slide down her w
While Theo and Mike had found the portrait of the only Lady of the Cleverdent family, in the owner's study room, Markie and John were rummaging peacefully. The room is arranged further than the master bedroom. The room is huge with a lot of bookshelves and documents neatly arranged. When John and Markie walked in, the cold air came from nowhere, giving them goosebumps. Underneath the floor is a soft velvet carpet, stretching to the main office. Two side doors lead to two book rooms, so John's group splits up to search. Markie rummaged through his desk, and except for the tax papers, he found a shiny golden key. The system didn't respond, so he thought it might not be an important clue. John actively chose the right book room, in the 12th-century people often thought that the right side of the gods would leave genealogy and family history to the right. This is one of the important pieces of information, he must find his way out of this opening round. About an hour later, John and M
While Theo and Mike had found the portrait of the only Lady of the Cleverdent family, in the owner's study room, Markie and John were rummaging peacefully. The room is arranged further than the master bedroom. The room is huge with a lot of bookshelves and documents neatly arranged. When John and Markie walked in, the cold air came from nowhere, giving them goosebumps. Underneath the floor is a soft velvet carpet, stretching to the main office. Two side doors lead to two book rooms, so John's group splits up to search. Markie rummaged through his desk, and except for the tax papers, he found a shiny golden key. The system didn't respond, so he thought it might not be an important clue. John actively chose the right book room, in the 12th-century people often thought that the right side of the gods would leave genealogy and family history to the right. This is one of the important pieces of information, he must find his way out of this opening round. About an hour later, John and M
The time in the beginner level was over midnight on the second day. This was not a good time to check out this dilapidated castle. So Maria, who refused because of her bad health, was combing her hair in her room. In the afternoon, she and the others searched and discovered that only her room had a large vanity mirror, an expensive 12th-century bronze one. Maria was looking at the reflection of her seductive body. She likes this mirror. Curved, delicate gold-plated, the mirror surface was so shiny, she could see herself through it. Maria slowly touched the badge on the lapel of her bra, a symbol of sin, Lust. That's right, Maria wasn't like Jenny who demanded low attention from other men. She needed their submission, men would worship her, kneel at her feet, begging for her lust. Sex is the shortest way to get dirty men to obey her, this body has seduced many people. Her soft hands moved from her neck down to her breasts, her breasts lustfully rounded, continuing to slide down her w
Blond John was punched in shock and fell onto the bench. No one in the room mourned for him, they let John get punched, because he deserved it. Markie punched only one, although not enough to relieve the anger of all the rest, he did not want to lose another person. Many people died today. Markie watched as John scrambled to his feet with his broken nose, blood splattered on his faking face. Markie straightened his clothes and stepped out into the middle of the cathedral, raising his voice slightly: "There are six people left anyway, let's reintroduce each other and try to support each other through the beginner round." Everyone surrounded Markie, except for the blond John, who needed no introduction. Theo and Markie didn't need to be introduced again, they just nodded to the other three. “I am Bob. I ran behind John… watched him grab the poor player and run ahead.” The young man bit his lip, hatred in his eyes. Theo seemed to be able to see every single sin of the players in the
In the dusty old attic, Leo was horrified by the image of Jenny being devoured by a monstrous creature. The big bloody mouth in front of its stomach was trying to eat the rest of her. Leo held his breath, trying to hold the gold in his hands, and then slowly backed toward the door. The monster used its long, jagged tongue to lick the wooden floor. Now that much food is not enough to fill its stomach, it wants more. There will probably be more food around here. It tries to listen to each sound to locate its prey. At this point, Leo had climbed down more than half of the ladder, unfortunately, fate had arranged for his bottomless greed. The gold coin slowly slipped from his elbow, onto the wooden floor, the sound of clack resounding. Leo glared at the coin underneath as his death announcement, he didn't want to die. The continuous resounding sound stimulated the creature. With its large mouth full of blood, it turned towards the door, roaring. The horrible thing is it screams Jenny's
Cleverdent Castle was very large, so the cathedral tower was located at the back of the castle. A place that supports ceremonies for the Cleverdent family. The design structure consists of two parts: the Cathedral - where they currently stand and the bell tower in the back. The bell tower is a bit far from the cathedral, but you can still walk there. Both the cathedral and the bell tower are covered in moss green, so they are easy to recognize. Currently, the players are trying to collect clues in this place.If you want to enter the bell tower, you must have a key, just now Theo did not see anything on monk Edmund. He thought it was kept somewhere in the cathedral for easy access.As he watched the statue of God stay aloft for a long time, he noticed the statue's eyes looking straight down at the podium. He stepped up and looked around - Nothing special. Under? Theo stepped on the floor a few times and felt his feet clenching.Theo turned the carpet under his feet and immediately sa
At night, the old castle appeared broken and burned. Markie followed the assignment carefully to the third floor. The dark path brought with it a musty and stinky smell, everywhere were cobwebs and dust. He frowned uncomfortably, the third floor looked even wider than the second. There were only two rooms, though, so he'd probably check it out quickly. The first room was on the left, from the door he saw only rubble, tables and chairs piled up to the ceiling. Markie looked around and saw that the entire interior was badly burned. Looks like this is where the fire started. After a thorough inspection, the room also showed nothing special but ashes so Markie moved to the room opposite. He was about to push the door in when he heard a noise inside - perhaps a player. With that in mind, Markie carefully pushed it open enough to see inside. But the image that appeared through the dim light of the moon caused his pupils to constrict. The monk Edmund with his missing foot was pulling out
The group of players followed the monk Edmund's guide to the dining room, Theo found out that the expressions of the rest of the players were quite relaxed. They've probably been brainwashed by the blond John, so they'll eat the bread of idleness to pass this round? Theo noticed the way, but monk Edmund seemed to be going around in circles. Either the castle is too big, or he doesn't want the player to remember the way. Theo pursed his lips, attending dinner first and counting later. The dining room appears with warm light and a long, glossy wooden table. The food on it is rich, eye-catching, and delicious. There were exactly fourteen seats for fourteen players, but the owner of the castle had not yet appeared. When all the players were seated, the monk Edmund informed them to wait until the Earl of Cleverdent arrived before the meal could begin. So everyone is in a waiting position, looking at the food. Theo sat next to Markie, opposite the blond John - who was smiling politely a
Theo left with the maid, taking the opportunity to look around. The architecture of stone columns and arched ceilings depicts was exactly from the XII century. However, Theo suddenly felt strange when he was taken to the second floor, where the guests lived.This floor has exactly fourteen rooms according to the number of players in the opening round. The rooms are designed close to each other, parallel and symmetrical, only distinguished by the stained glass decoration on the door. This either doesn't fit the XII century design or it looks more like a servant's residence, not like a family guest area.Theo's room has a decoration with a light yellow sunflower field. The open door shows the sketchy interior, only a small bed, an old wooden table, and a small corner to go to the bathroom right in the room.Theo frowned, it seemed that the grooms who came here were of a low class, Count Cleverdent did not take this marriage seriously. He looked at the maid, gesturing for a pen and paper
Theo was startled to open his eyes in the minimal space with an unpleasant musty smell. Based on the construction he feels, in his opinion, is confined in a box or… a coffin. Thinking of this, Theo was a little confused, he reached out and pushed the wood into his head. The blue screen suddenly appeared hovering. [Ting Ting! Welcome Dermot to Cleverdent Castle] [The groom has arrived for the young bride. The wedding ceremony will take place on Thursday night.] [Main quest: Player survives Thursday night's escape.] [Personal mission: You are a disabled groom. You can't talk.] [Reminder: You don't look at it.] Theo frowned - can't talk? Good, I am an introvert anywway. The main mission is also simple to survive after the wedding night is done. As for ‘it’… what is ‘it’? Theo feels that the game still contains many other mysteries. Holding that question, he memorized the quest table and quickly flipped the wooden lid above him. Staying in this space for so long made him breathles