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Karina the Shadowmancer III

Sylph patiently waited for the return of the heroine. He didn’t even bother coming out to assist Karina because, he knows that the reaper would be able to win. And there are a couple of factors that made him think this of course. The first is that, Sylph’s wind magic affects the entirety of the nearby vicinity. This win is invisible to the naked eye of course and, cannot be treated as anything else other than part of the normal flow of wind because of how thinly this is dispersed.

Yet even though the winds are in this kind of state, Sylph can still freely control it. That being said, he can infuse these winds with a lot of different stuff. And the one that he used for that moment gave a debuff to Karina’s enemies. Making their senses dull for a second. Enough for Karina to begin hunting them down.

This is the only help he provided because Karina can take care of the rest. When the heroine’s personality changes, she’s also able to make use of all the skills that comes with the [Reaper]
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