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*** "What? Adventurer?" asked Arryn. He was certainly surprised by the words that came out of Alicia's mouth. "Yes, that's right. Quentin clearly said that," Alicia replied. The two of them sat down on the dining table chairs, along with Ivy, who was perched on the dining table. Ivy watched their conversation. Alicia looked so serious when she started talking. "But why did he recommend me to be an adventurer? I've never even been to the guild office," Arryn replied, confused. "He wants you to use your skills well. If you keep learning, then you won't understand how much it means to help people," Alicia said. In front of them were two warm bread and two cups of green tea. Alicia took a few sips of her drink as she picked up the bread. "Adventurer, huh?" Arryn continued to think about the good and bad of choosing the path of an adventurer. He had no choice but to obey Quentin's words because Arryn was sure Quentin had planned the best thing for Arryn. "Then what should I prepare
*** The door to the house was firmly closed. Arryn and Ivy were already outside, with Arryn wearing simple clothes; black fabric-type trousers and a gray short-sleeved T-shirt. Arryn was about to go to the guild office to discover what an adventurer was like. Previously, Alicia had explained briefly, but that information was still insufficient for Arryn. He wanted additional information that might be useful for the beginning of his adventure, such as what kind of mission system, then the flow of registration, and finally, about the adventurer group. Ivy continued to fly with Arryn wherever he went. She wouldn't leave him behind at such a moment. It was too dangerous. "Do you know where the guild office is, Ivy?" asked Arryn. "I don't know. You can ask the people ahead," Ivy replied, continuing to fly alongside Arryn with her invisible body. Arryn looked closely at the three men in T-shirts talking in front of a shop. One of them was seen carrying a large bag that Arryn had no id
Arryn walked as several blacksmith shops began to display their wares, starting from swords, shields, axes, and a set of armor to gemstones used for enhancement materials. The number of visitors that came varied. Some visited the crowded shops, while others ignored the quiet shops. They seemed to have found their best equipment store. "Where are you going to buy your equipment?" asked Ivy, looking at the line of equipment stores to their right. Arryn looked in the same direction. He would probably go to an equipment store that was full of people, as stores full of customers were usually more trustworthy. However, that would take up quite a bit of time. Arryn also didn't close the possibility of other equipment shops that seemed empty of customers, even though he saw that there were equipment shops that completely displayed dull swords and armor. "Should we visit that shop?" asked Arryn, pointing to the shop at the far end of the other shops. "Are you sure? The storefront doesn't
In the end, Arryn bought not only equipment for himself but also for Ivy. The total amount of equipment he bought was four gold coins. Arryn bought a Magic Duster, cloak, chain armour, and a small dagger. In contrast to Ivy's equipment, such as iron claws and magic necklaces. If he thought about it, the price of four gold coins was quite reasonable for Arryn. "Thank you, if there are any damaged or broken items, please don't hesitate to come back to replace them," replied the man. Arryn knew him as Rudolf. Rudolf's shop would become a regular shop for Arryn on this adventure. Rudolf also offered something interesting for Arryn, namely ordering custom goods. "And also if there is an item you want, but it is difficult to get it. You can request a custom item from me. I'll give you a special price for regular customers," Rudolf said, the offer from the man was quite tempting for Arryn, but for now, he didn't seem to need it. "Do you know anything about adventurers and things?" asked
"How did you know about that?" asked Arryn, looking at the woman sitting in front of him. She didn't answer anything and remained silent while watching the adventurers discuss. Her response was certainly surprising to Arryn, giving him a mysterious impression. After a few minutes of their conversation, two parties were formed, with the number of adventurers for the first party being three, while the second was four. Unlike the remaining four people, including Arryn, who didn't form a party because the majority hadn't registered themselves, suddenly, the four people became the center of attention for all adventurers at the meeting table. "Hurry up, the four of you register at the guild office and form a party according to what I suggest," said the mentor; the four of them nodded in understanding. As there was nothing more to discuss, the meeting ended with the information of the next meeting when these eleven people had formed their own parties. The adventurers who had formed a pa
Arryn and the hooded woman had no problem filling out the adventurer registration form. After all the sections were filled in correctly, the two carried the paper to a room named the adventurer registration room. The door to the room opened as Arryn and Vio were about to enter. They saw a man in the light armor of an average knight leave with a paper filled with stamped forms. "Looks like he finished registering too, like us," said Vio. Arryn cleared his throat as he walked into the room that wasn't so big nor so small. He met a guild office staff, a woman sitting firmly with a big smile. Arryn saw that there were two chairs in front of the desk, one for him and one for Vio. Arryn and Vio simultaneously held out the completed paper form to the officer in front of them. The woman received them kindly as she asked a few questions. "Do you know what an adventurer is?" she asked, to which Arryn and Vio answered in the affirmative. "Have you ever been involved in a crime?" she asked t
*** Just as people were no longer crowding in front of the mission whiteboard, Arryn and Vio took the opportunity to take up a mission that they thought was suitable. They already had their adventurer cards in hand. The contents weren't much different from the usual identification cards. What makes a significant difference is the description of each adventurer's level on the card. It was clearly written on Arryn's adventurer card that he was around level 35, in contrast to Vio, who was still level 28. The clear level difference amazed Vio when she saw Arryn's adventurer card. "How old are you?" asked Vio, curious. "17 years old. What is it?" asked Arryn. "I can't believe that with your relatively young age, you've reached level 35 so quickly," replied Vio. "Haha, since I really like practising, it's no wonder I'm currently at a higher level than other adventurers," said Arryn. There were no particular restrictions on adventurer missions. Anyone could take on low or high mission
"You also said your magic didn't work in Zoggoroth's castle, right?" Quentin asked, and Alicia nodded. "But I managed to survive that place because of Arryn's magic," Alicia replied. "You know, his power is not something you can handle. This problem is far different from anything you've ever dealt with before," Alicia continued. Quentin nodded. He realized his son's power was much different than he had imagined, considering the man had never dealt with black magic before. The only way he could think of would be to let Arryn grow on his own. Alicia asked Quentin to give up his ambition to control Arryn's power. "He's out at the moment, probably going to the blacksmith shop or checking out the guild office," Alicia replied, standing up from her seated position as she walked over to the bags of groceries she kept on the guest table. "I don't want him to know about this," Quentin replied. "Even though you don't want him to know, I'm sure he already finds out about his type of magic,