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Chapter 11: Soul Armaments

Chapter 11: Soul Armaments

[Summoned Creature; Salamander Fire Spirit

Abilities:

Fire Breath: Exhales a stream of fire 5yards in a single direction

Flame Absorption: Absorbs fire to heal self

Shrinking: Reduces size

Special Abilities:

Shared Vision: Shares vision with master

Fire Immunity: Grants fire immunity to master during period of summoning]

Aldrin went through the new information and a smile appeared on his face, the screen before him had partitioned with one part displaying the visual range of the Salamander exactly the way it was seeing it, it was a little weird seeing things from its perspective but it was superb and akin to having a pair of remote thermal sensors but the most interesting part was the fire immunity he had received, this means he can go on rampage without any care.

“Attack.” Aldrin gave order and the salamander instantly opened its maws releasing a stream of fire while Aldrin fetched several explosives which he tossed wildly

“Commander the orcs are suddenly retreating.” Kane’s voice suddenly came in through the communication device

“I’ve destroyed their teleportation circuit, you guys can retreat.” Aldrin replied

“Aye sir… wait what???” Kane suddenly exclaimed

“You’re currently in the fortress?” He added in shock, the commander was supposed to be in the tent monitoring and maintaining the team but theirs was currently in the enemy base and had caused quite a commotion at that, if he was a master of grandmaster ranked entity then perhaps he wouldn’t have panicked but alas he wasn’t.

“Yes, you guys should be exhausted retreat to base and take a rest, I’ll be with you shortly.” Aldrin replied as he massacred his way out of the teleportation room that was now beginning to totter.

“Everyone commander is in the fortress, attack with all you’ve got, destroy the orcs.” Kane’s voice came from the other side giving order to his men which was followed by a battle cry.

“Now even my men won’t listen to me.” Aldrin said with a sigh not knowing if he should be happy or mad, and thus just pushed it to the back of his mind as he began moving through the fortress with familiarity, from the scan earlier he had mentally noted a particular location which was currently his target, on his shoulder was a portable cannon that launched explosives, using this he cleared his way and moved swiftly having escaped the encirclement he unsummoned salamander to conserve his spirituality soon he reached a temple like building, pushing against its oaken doors he marched into it with his cannon but strangely there was one within it, closing the door behind him he let out a sigh.

Several notifications kept moving upward in a corner of his vision as he slayed his way here all of which contained similar information

[Level x orc warrior killed, received a spirit fragments]

[Level y orc warrior killed, received b spirit fragments]

Once in a while a notification in this format would appear

[Acquired grade x weapon]

[You have reached level y, Strength +10, Agility +10, Stamina +10, Vitality +10, Spirituality +100, Free Points +10]

After resting a bit and letting all the notifications pass he decided to check his stats

[Profile;

Name: Aldrin Draca

Race: Human

Age: 20

Title: Trash

Class: Spirit Practitioner

Subclass: Summoner

Grade: Mortal

Level: 20

Stats;

Strength: 197

Agility: 198

Stamina: 198

Vitality: 200

Spirituality: 3900

Zen: 0

Free Points: 190

Skills;

{Active}

>> Summoning {Mortal; Level 1}: Summons any creature contracted to host

>>Spirit Suppression {Spirit; Level 1}: Suppresses target(s) in a 5m radius via spiritual pressure, judgement based on difference in spirituality stats. Costs 20spirit per second. Pressure can be increased at an increase in spirit costs.

>>Power of Stars {Unknown Grade}: Unknown Effects

{Passive}

None

Contracts:

Fire Spirit {Mortal; Level 1}: Summons a fire spirit to aid you in battle, costs 100spirits to summon and 5spirits per second.

Soul Armaments:

]

[Maximum level reached]

[Initiating advancement quest]

[Advancement Quest: Contract all four elemental spirits

Progress: 1/4]

Looking at his stats Aldrin was quite surprised, his physical abilities alone was now superior to an Amateur ranked zen warrior who could only have a maximum of 150 in any of their stats, he sighed and shook his head, who would believe him if he ever told them he took less than an hour to go from being an ordinary person to being stronger than an Amateur zen warrior, all that was lacking was zen techniques but he had spirit techniques to fill in that void even though that was also lacking quite a bit.

He had also reached the maximum level and needed to advance he pondered for a moment, the advancement quest was almost akin to rituals done by supreme masters wanting to advance to the demigod rank, well except that it was several folds easier.

“Well I’ll deal with that later” He concluded after taking another glance at his stats he looked up and right there on the alter was the main reason he chose to raid this fortress, A swirling rift which tore through the fabric of space, pulsating with erratic energy causing the surroundings to warp and distort, with blurry lines and angles, while a soft, blue-white glow casts an otherworldly radiance throughout the temple. Behind that spatial channel was a demiplane.

A demiplane is a self-contained, extra-dimensional realm that exists beyond their world, operating under its own unique physical and magical laws. This isolated domain is most usually a fragment of a larger plane or a plane that was unable or has yet to complete its formation. Demiplanes are often hidden and scattered in the vast expanse requiring a portal such as this on to access, they contain several rare resources and material and often serve as laboratories and mines, hidden sanctums, or planar hubs and while a demiplane comes with several lucrative opportunities they often hosting powerful entities sealed or trapped within or even a complete civilization depending on the type of demiplane it is often hold ancient artefacts, and untold secrets.

Initially the spatial channel would be explored by the grandmaster who aided him from the Ancient Gryphon Clan but right now Aldrin was on an all-time high and felt like exploring it himself but before then he wanted to know exactly everything he had on his arsenal to see if he would perhaps be able to do it, aside absorbing spirit fragments occasionally when he killed an enemy there would be a notification of him acquiring a soul armament perhaps now was the time to check it out.

[Soul Armaments;

Brute Sword (great sword); Grade 3

Warrior’s Choice (Long Sword); Grade 3

Asura Mask (Mask); Grade 2

Phantom Bow; Grade 3

Twin swords; Grade 2

Crimson Armour set (Boots); Grade 2

Crimson Armour set (Chestplate); Grade 2

Crimson Armour set (Helmet); Grade 2

Crimson Armour set (Gauntlets); Grade 2

Crimson Armour set (Greaves /Shin Guards); Grade 2

Crimson Armour set (Pauldrons/Shoulder Guards); Grade 2

Nightwalker Cape (Cape/cloak); Grade 3

Warpstrike Boots (Boots); Grade 3

Frostbite Gauntlets (Gauntlets); Grade 2

Thorn Shield (Shield); Grade 2

Moon-whisper Bow (Bow); Grade 2

Ember-fury Sword (Great Sword); Grade 2]

From a glance it was obvious these soul armaments were weapons which left him feeling incredulous as he wondered how did they come to be, he randomly selected Warrior’s choice, a grade 3 long sword and a steel sword shimmered into existence before him with its hilt within his palm, it was a simple unadorned weapon but the moment it appeared in his hand the system appraised it and gave him full information about the weapon.

[Grade 3 Long Sword; Warrior’s choice:

+20 strength, +20 agility, +20 stamina

Comment: A fine sword, every warrior’s choice]

With the sword in his hand his physical stats suddenly jumped past the 200 threshold, it had no special effect but its enhancement was something, with a thought he unsummoned it and it vanished, now willing to experiment he summoned the ‘Brute Sword’ and a giant sword over one meter in height, with its blade length being exactly one meter and a width of over 6cm, Its broad, flat blade features a subtle curve and a sharp, angled tip, while a distinctive flame-shaped fuller runs along its length. A heavy, curved steel guard protects the hilt, wrapped in black leather and silver wire for a secure grip. A weighty, rounded pommel adorns the rear, bearing an intricate engraved motif.

[Grade 3 Great Sword; Brute Sword:

+40 strength,

Attached Skill:

Iron Will: Grants temporary resistance to stun and knockback (3/minute)

Comment: A weapon of great strength and barbarity]

Gripping the hilt of the sword, it took a little effort to lift and swing it as he was not trained with a giant sword Aldrin had quite some issues with it especially when considering that it lacked dexterity which was something he personally favoured a lot, but when facing off against enemies with brute strength then it was a weapon of choice, with a thought he unsummoned it as well.

Glancing through the list he could more or less guess what was what from the names of the armaments but the one that caught his eye the most was the Crimson Armour set.

With a single thought he summoned all parts of the set, which equipped automatically to his body.

[Grade 3 Armour; Crimson Armour Set:

Helmet: Crimson Visage

Attached Skill:

"Focus of Fury": Increases critical hit chance by 10% when stamina falls below 30%.

Chestplate: Crimson Cuirass

Attached Skill:

"Inferno's Aegis": Grants a 20% chance to reflect projectile attacks.

Shoulder Pads: Crimson Pauldrons

Attached Skill:

"Battlefield Vigor": Increases movement speed by 15% and reduces stamina consumption by 10%.

Gauntlets: Crimson Fury

Attached Skill:

"Fiery Grip": Deals 10% bonus fire damage and ignites enemies on melee attacks.

Boots: Crimson Treads

Attached Skill:

"Warrior's Stride": Increases agility by 30%.

Greaves: Crimson Guards

Attached Skill:

"Unyielding Stance": Reduces knockback and stun duration by 25%.

Set Bonus: Crimson Onslaught

+40 Strength, +15agility, +20% critical hit chance, +10 all negative status resistance, -20 intelligence

Special Ability:

"Full Gear": Raises the grade of individual part by one

"Crimson Frenzy": When wearing the full set, enter a frenzied state (10% increased damage, 10% increased movement speed) for 10 seconds after scoring a critical hit.

Comment:

-The helmet's crimson visor focuses the wearer's rage, amplifying their deadly precision.

-The cuirass's intricate design channels the wearer's inner flame, shielding them from harm.

-The pauldrons' crimson plumes grant the wearer unwavering endurance.

-The gauntlets' crimson gloves imbue the wearer's fists with fiery intensity.

-The boots' crimson soles grant the wearer unyielding traction.

-The greaves' crimson plates fortify the wearer's legs, unwavering against enemy assaults.

-The Crimson Armour Set unleashes the wearer's inner fury but reduces their thinking faculty]

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