With the Elementals gone, the guardians devoted themselves to continuing in upholding their divine oath. Life on Zoriah and the entire world of Asteria had changed, no matter how much they tried to manage it. The founders of civilization on Asteria, the most powerful beings on the planet, were gone for good.
The council of elders made preparations to adjust life on Zoriah, but those plans unwittingly affected all of Asteria. Powerful as they were, the elementals absence affected the entire city. The city's shields, previously fueled by the Elementals, needed another power source until their successors step in.
These details made the council to be very much active and highlighted the collective might of the second in command to all guardians. After much deliberation, 6 of the members of the council of elders on Zoriah, choose to enter a slumber, while they slept, their lifeforce would be used to keep the shields up and running.
The council of leaders of the planet which was privy to the leaders of all the races was now in a state of friction as several races were doing all they could to amass more power. They had previously been kept in check by the presence of the highly respected and feared elementals. Now that the elementals were no more, those leaders had no more reason to obey the rules and begun to stir.
10 races shared Asteria with the guardians. These 10 races all had their own locations and ruled over their empires. They were the vampires, werewolves, giants, Fae, Merfolk, humans, elves, dwarves, beast-men and dragons. At the time of leaving earth, some of these magical races were very few, completely or on the verge of extinction because of human degradation of the earth and being hunted to extinction. They were invited by the elementals to come over to Asteria.
The humans also formed a race. Human beings who had been saved by the elementals but opted to follow them without joining the guardians. Special exceptions like these formed the human race on Asteria. The dragon empire was called as such, but was made up of the mythical animal races both native to Asteria and from earth. Including but not limited to dragons, Phoenixes, Gryphons, Pegasuses, Sphinx, Kyuubi and many more. The vampires and werewolves were the same as the creatures of the night in human folklore who hated each other's guts and thrived on blood and the full moon, respectively. Beast-men otherwise known as Demi-humans were somewhat of a naturally occurring hybrid between humans and animals. Fae or Faerie are mythical creatures which are strongly related to nature, such as satyrs, dryads and many more. Merfolk comprised the mermaids, mermen and the other races of the sea. Their 10 empires were the major powers of the planet, each with some form of hereditary monarchy.
The ruling families had representatives sent to a council to govern the goings on Asteria. The representatives of the elementals chaired the council' to look after Asteria.
Asteria is a planet found in another dimension. It is about 11 times the earth in size. 4 moons and four rings circling the planet were just some exotic features differentiating Asteria from the earth.
It was a planet blessed with high levels of energy. Asteria's home dimension was a 'special existence' because of its high tendency to experience dimensional fissures. Its position around these cracks between dimensions resulted in an excess of energy depositing around the planet. This excess energy turned Asteria and her inhabitants into conduits of energy. This excess energy caused the many plants and animals to evolve in peculiar ways.
Strange though it was, the natural beauty of this planet was absolutely breathtaking. With clouds which painted a picture of jade and sapphire on the vast canvas of its ethereal sky mixed with the occasional other colors. The of exoticness which couldn’t be seen anywhere else in the vast expanse of the entire cosmos.A single ocean with crystal clear water, with glass reefs and mysterious sea floor. Its sky, the crown jewel of this wonder of creation, housed multiple floating islands which served as diamonds on this heavenly tiara.
At dawn, sunlight from its singular sun would break through the veil of night; dancing across the sky and illuminating the entire planet and revealing a radiance seen only at dawn. At dusk, one could see all four moons and distant planets. The many heavenly bodies of the night sky were absolutely serene and brought a sense of peace.
Stargazing is an extreme delight with Asteria's clear night sky. An ethereal sight that could even rival the gods of beauty. The night sky was as wondrous and awe-inspiring as the day. Stars of various shapes and sizes could be visible from their clear skies. In addition, you could observe other planets and the constellations that one could map out from Asteria's night sky is just breathtaking.
Land covered about sixty per-cent of the planet's surface as a single super-continent. Other small islands also dotted the planet's surface. Ice caps at the poles adorned the edges of the planet. Floating islands which were later on coined with the term 'skyland' littered the sky. Ethereal sights, such as waterfalls falling from the sky down to the land below, were nothing such of normalcy.
Mighty beasts roared on both land, sky and sea. Because of Asteria's special nature, all her beasts gradually evolved into magical beasts or mutated natural beasts. Mighty dragons and other marvelous beasts dominated Asteria's surface. The ocean depths of Asteria also contained both terrifyingly powerful and stunningly beautiful sights, with hidden beasts, and countless other natural treasures scattered throughout. Because of its proximity to dimensional quakes, the time on Asteria was constantly changing. That phenomenon caused time to bend. Today, 1 hour on Earth may be 1 day on Asteria and tomorrow 1 hour on Earth converts to 1 year on Asteria. However, time on Asteria would always pass faster than for the Earth. So that the guardians would always be prepared.The Elementals and the guardians were the preservers of the earth in more ways than one. Asides from preserving mankind from external threats or existential crises, they also preserved the other inhabitants of the earth. Be them flora, fauna, magical races, mythical inhabitants or even natural landmarks. This was how the races and other inhabitants on Asteria native to earth found themselves on Asteria.
Whilst coming to their new home, the Elementals brought together the various extinct, dangerous, mythical, mysterious animals they had taken to preserve throughout their travels and put them on the planet. The animals came to Asteria a few months before the exodus of the guardians to adapt to their new environment (which translated to millennia in Asterian time)
The departure from Earth was instantaneous. In a few moments, all the guardians and all other magical races disappeared off the face of the Earth. Humanity came up with theories regarding their disappearance for a while, but as time passed, the elementals entered the annals of history. Eons after humanity had grown, and the elementals were nothing but a folktale, an element of hope for humanity to used to assure itself, 'it will be alright, we will be alright. They will not forget us"On the other side, Asteria became the official home for the guardians and all the magical races of the Earth. The elementals, upon arrival, made a treaty with the existing races and decided to peacefully share the planet. The 10 races drew lots and separated into their new homes.
That left the guardians to dedicate themselves to their city. They would uphold their duty of protecting the earth even whilst in another dimension and extend their duty toward Asteria as well. They would defend Asteria from the void creatures and any other invaders who would dare defy the sanctity of the great mother planet. The other races also agreed to come together to defend their home planet if a need arose. This was a sacred oath they all swore on their new home and their sanctuary.
At the time of the guardians inhabiting Asteria, the planet had several varieties of mythical and 'unique' flora and fauna. Phoenixes, griffons, leviathans, dinosaurs and many other species naturally populated the central continent, dwelt on the many skylands, roamed the skies and swam the oceans. The planet served as the home of the guardians and a conservative museum of nature for all citizens of the earth.
The city of Zoriah covered off a certain part of the continent within a circular wall. It covered about 10% of the central continent in a city wall. Zoriah contained the guardians while the other inhabitants of Asteria dwelt either on the central continent, the skylands or the seas. After several years spent on Asteria, the animals and plants bathed in the dimensional energy and evolved into new species or same species with an evolved intelligence and physiology closer to those of the native Asterian flora and fauna. They interbred with the native fauna and gave rise to new and even more majestic, wonderful, and even terrifying creatures.
This brought about the age of magical beasts and plants. Dryads, pegasuses, unicorns, dragon, Minotaur and other magical creatures were the evolution of the normal earth creatures. They developed so much that they could perform magic and formed an integral part of guardian society and Asterian society.
Guardians gifted with the ability of communication with plants, animals and nature were called Tamers. The Tamers lived among the animals, watching over and living together with an ecosystem suitable to them. Those animals who evolved and gained intelligence and sentience either took the oath of the guardians and aided the Tamers to oversee the other beasts. That or they formed their own clandestine kingdoms and joined the dragon empire of all the beasts. They also assisted in times of war. Some stayed in the city of Zoriah, in the various empires, islands, skylands, and some even lived under the ocean.
Skylands also provided additional living space for the millions of plants and animals. A pair of beast tamers watched each island or preserve containing animal and or plants over. Basically, they would spend their lives guarding them, maybe even settle down on their various duty posts. Beast tamers only left periodically for vacations or when they were called to the city for a gathering issued by the Elementals or the council or during the annual inauguration anniversary of Asteria.
Said festival lasts 7 days and during that time, only threats which surpassed the D. S scale would call the attention of the entire population. Any other threats would rest in the capable hands of the Elementals. The Tamers began practicing magic with the animals as well, and soon they recruited beast guardians to their cause.
Elementals essentially ruled the guardians together with the council of the elder 12. Oracle passed on the rules and commands of the Gods to the rest of the people.
Guardians were a race of people made for war. The Elementals structured Zoriah's entire society, with generals under their command. Each general was in charge of a certain unit or platoon of unique guardians. The generals were called 'the 24 elders'. The evolved magical beasts had their own 2 representatives among the 24 elders. There was a bigger council, made of the Elementals, the council of the elder 12, and the council of the 24 war elders. The beast elders made it their life's work to add the magical beasts to Zoriah's strength.
The presence of the dimensional rift also brought about the problem of the creatures of the void. Those creatures were beings born from the chaos energies of the void and lacked intelligence. Their most basic instinct was to cause chaos and destruction. They used their 'negative' chaos energy to erode matter and other 'positive' energies. The link between Asteria and the Bermuda triangle-another dimensional rift- further increased the problem. The guardians therefore had a special division trained to deal with the void creatures. One of the 24 elders was at the helm of that division.
The Elementals often brought children who had survived wars or other disasters. They also took all those the gods blessed under their wing and as such, they formed a place to keep these kids.
Those children grew over time into amazing warriors and legendary men and women. Over time, they choose to name the place where new comers to Asteria were kept as the orphanage. This was so that, no matter what happened, they would never forget their origins.
The orphanage served as a haven for all these kids to connect with each other and heal the wounds of conflict and pain. Over time, all the members of the Council trained these children, and they became the elite in all the arts, which they learned. There was an energy geyser found beneath the orphanage. This led to the children basking directly in that energy and learning how to manipulate it. The orphanage had the head of the council as its den mother. 12 children were the Elementals' apprentices, while the rest were the apprentices of the rest of the council. That said, the children's training was with such harsh discipline that would put even the US marines to shame. A mountain range climb, heat resistance training in volcanoes or with phoenixes was just another Tuesday morning workout.
In the end, Zoriah was a fortress city in its own right. Walls of the impenetrable material, Hephaestus steel, though it was much commonly known as Elementium. This was the only material which possessed a memory of its own and, as a result, could memorize the textures and properties of any other material and become a replica. The city's defenses were all round. From a circular dome around the city, anti-chaos rifles and even a stealth setting. Techno-sorcery, another branch of magic taught by the Elementals, was a perfect amalgam of technology and magic and that caused the city to shine all the more. Elementium had a storage property and as such it absorbed the dimensional energy over time so much so it is said even the 'big three' of the Gods- Zeus, Hades & Poseidon wouldn't have an easy walk in the park if they were attempting to get through. The gates of Zoriah were even more dangerous, with all species of carnivorous plants acting as a last line of defense.
Teleportation gates made possible with space magic are used as a transport medium for the whole of Asteria, but even those gates used a recognition system which was monitored in real time with an artificially intelligent program so complex it made a quantum supercomputer look old-fashioned. Movement through the city was possible either with personal magic, like flying spells, magic beasts, the teleportation gates, magical vehicles or good old-fashioned feet.
The buildings in Zoriah were a mix of design from different time periods and regions of earth. Skyscrapers were absent because of the desire to keep air traffic de-congested. Aerial vehicles are seldom used unless natural beasts acting as mounts are short in supply. This situation, though, was quite... rare.
Asteria was unmatched in beauty and grandeur, Zoriah unmatched in awe-inspiring sights and defense, and the guardians unmatched in unwavering devotion to their oath.
Sometimes Asteria is referred to as the 'great mother' and often depicted as a kind and fair woman barefooted with a wreath on her head. This was a sign of appreciation for the great planet, but very few knew that Asteria is actually alive. A sentient planet who observed all her inhabitants. That, however, is a story for another day.In a dark room, with 12 empty thrones arranged around a circular table, a voice echoed from the one occupying the largest of the seats. “Triton and his partners have laid the groundwork. We will only have to guide Zander and his partners towards their destinies.” Profound silence followed his words, as an underlying tension spread throughout the room. “Remember,” A female voice echoed throughout the room, from one of the 12 seats. “No interference, only guidance. This generation is the generation of our successors. We must guide and protect them. No matter what, they must not fail. We need them for what is to come. It is our responsibility as gods to make the most powerful and overall suitable leaders for this world in preparation for Chaos’s return.” “Agreed” The voice from the largest chair echoed. “This assembly is thus adjourned.” He said and the occupants of the large room began to disappear one by one, until only the female voice which had spoken before was left with the oc
Everyone turned around, well aware of what song was on and who was playing music at such a time as this. ‘The Monster by Beyonce’ That was the song Zander was playing from his speakers as he lay down on the couch and began to hum the song while playing games. He seemed oblivious to the very palpable tension permeating the room. Izora, who was closest to him, was the one who moved towards him and took his phone away. “Hey. Gimme back my phone Z. I was adjusting my presets and soon I will start matchmaking.” He said with an annoyed pout, which would have been cute, had it been under different circumstances. “what do you mean give you back your phone? Can’t you see everyone is taking time to digest what Oracle said? How can you even play games at a time like this?” she said sternly as she put her hands on her waist at akimbo. “Well, that’s dumb. Why are they all taking time to digest it?” he asked with a puzzled look. “I already told Oracle and I meant what I said. We have known f
Code Name: Tornado. Appearance Height: 5'9 ft (1.8m) Hair color: brown chestnut hair Eye color: green eyes and thick eyebrows. Zorian age: 18 years of age. Overall stamina: Three times that of the average guardian. Abilities: - Aero-kinesis (air elemental manipulation) -dormant - Sono-kinesis (Sound elemental manipulation) -dormant - Highly developed mind (12th level intellect) -dormant - Techno-sorcery (a melding of technology and magic) - Technopathy (the ability to communicate with intelligent machines and control technology) - Savant syndrome (in his case, gives him excellent ability to breakdown visual structures and view everything in 3D. He is also a fine artist in more ways than one. - Eidetic memory (often called photographic memory is the ability to recall images, sounds, or objects in memory with high precision and in great detail after only brief exposure. It is characterized by the vivid recall of visual information a
Code name: Adaunis Appearance Height 6'2 ft (1.8m) Hair color: golden hair Eye color: gold eyes. Zorian age: 18 years Overall stamina: 8 times that of the average guardian. Abilities: Anthropo-kinesis (the ability to control people and take away their free will) -dormant Necro-kinesis (ability to control the dead) -dormant Lumino-kinesis (light elemental manipulation) -dormant Resistance to charm and mind control attacks The ability to alter his appearance to that of anyone he has seen at least once. Clairvoyance (the paranormal ability to see persons and events that are distant in time or space. It encompasses both precognition (seeing future events) and retrocognition (seeing past events)) Divine affiliation: -Persephone (Greek goddess of fertility & queen of the underworld) - Aphrodite (Greek goddess of love, lust) - Hela (Norse goddess of necromancy, healing and death) - Skuld (Norse goddess, weaver of fate and time, signifying the debt owed and the future to come)
Code name: Artemis.AppearanceHeight 1.75m (5’7ft)Hair color: Blonde hair, with streaks of red.Eye color: Deep blueZorian age: 18 years of ageOverall stamina: six times that of the average guardianAbilities: - Ferro-kinesis (metal elemental manipulation) -dormant- High level swordsmanship- High level superstrength, often casually swinging multiple weapons weighing 2 tons a piece with no difficultyDensity shifting (the ability to change her weight and density at will. Advance forms of this ability allow for phasing through solid matter).InvulnerabilityThe power of faithHigh level agilityEidetic memory (often called photographic memory) It is the ability to recall images, sounds, or objects in memory with high precision and in great detail after only brief exposure. It is characterized by the vivid recall of visual information as if looking at a photograph and she possesses the ability to recall everything she sees, from information, to techniques and battle styles.Divine af
Subject Name: Izora. 1.85M (6'1 ft). Azure green eyes and brown tinted black hair. Overall stamina 8 times that of an average guardian. I. Q of 170 plus. 'Hyper-talented' mage was the only description which did her justice. Her perception and detection abilities are off the charts as well. As part of her bonus abilities, she possesses a special type of shapeshifting- body transfiguration as well as the charm ability. Enormously beautiful such that she was believed to rival or even surpass Athena in beauty and curves further accentuated by the skin tight clothing she liked, which did little to nothing to hide her large F cup breasts. Body transfiguration was a type of shapeshifting where you don't just change the shape of your body, you change the shape of literally everything, excluding your mind, but acquire base instinct related to whatever you have transformed into. That includes muscle memory, primal instinct, survival instinct, and the ability to communicate with others of your k
"It all started in 1938..." Zander told his story from before he became a guardian to his first day in Zoriah and by the time he was done, her face had gone through a myriad of several emotions. She was very pissed off and mad at him. However, when he revealed to her, she was one of the kids he had saved back then from kidnappers who were looking to get free child labor in their factories. She, as most guardians, didn't know their past before Zoriah. Traumatic experiences were commonly placed in new guardians and, due to that, they had the experiences mostly sealed or forgotten during their rehabilitation into the Zorian community. they only had some prized belongings and mementos which, by choice, they decided to keep as it held certain significance. Izora had a hairpin that was modeled after a blue Ixora, a semi-tropical evergreen flowering shrub. In Zander's story, he told her about a girl by the name Angela who had been kidnapped from Greenwich. He had found the kidnappers, beat
The moment Zander finished telling his story, Izora had a sudden headache as the memories flooded her mind. She held her head and cried in pain as the memories forced their way past the mental barrier erected to keep them out. And since they were in her mindscape, the memories flashed visibly and Zander saw as she never gave up hope. As she looked out her room window every night, hoping to see even someone who looked vaguely like her savior, and yet all those years she was disappointed every time. He saw how she had been a near death experience and had been saved on the outskirts of London by the elementals. Tears streamed from his eyes as he watched her go through rehabilitation and her mind blocked her memories of him to protect itself.by the time Izora had regained her composure, she looked on Zander to see 2 continuous streams of tears running down his eyes."I'm sorry for everything, Izora. I'm sorry. I put you through hell to wait for an as*hole like me. I'm sorry. You blocked