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AOE : Age Of Extinction

AOE : Age Of Extinction

Ten thousand lives—and counting. That’s the price of the secret Amelia holds. In the world after the zombie outbreak, the living have learned to fear more than just the walking dead. They aren’t the only killers. The Federation, a powerful regime that rose from the chaos of the zombie outbreak, hunts down anyone harboring this forbidden secret. They fear what they don’t understand—and destroy what they can’t control. When Amelia discovers she isn’t the only one hiding this terrifying secret ability, her world shatters. The man she loves carries the same curse, and now, he’s been sentenced to death. She vows to bring down the Federation, even if it means tearing apart the fragile remnants of society. The world after the outbreak is a battlefield, and in a war where survival isn’t guaranteed, Amelia will stop at nothing to crush the Federation before it crushes her and the others like her. But victory comes with a price, and the deeper Amelia dives into this twisted conspiracy, the more the lines between friend and foe blur. Will she bring about a new dawn—or plunge the world into even darker chaos?
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Become rich and powerful

Become rich and powerful

Ronald is a student at a high school. After his love is rejected, he gets garbage from the future. In the pile of garbage there was something in the form of sports shoes and watches. With shoes and watches from the future, Ronald changed from a weak young man to a strong young man, from a young man who was always bullied, to a young man who was respected. From a young man who was shunned by girls to a young man who was favored by girls.
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Starship Hellbent

Starship Hellbent

Captain Morgan Gaisler leads the Starship Hellbent Federation on a diplomatic mission. Ashu Vern is a wormhole hunter, earning a living scouring the galaxy. Prince Tzulin, a weirdo alien from a distant galaxy, trying to prove his worth for the throne. The path of these three characters converge as they pursue their own motives.
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Evolvers dawn of invasion

Evolvers dawn of invasion

"Crackle, crackle, crackle!" "pah, pah, pah" "Hello, do you copy?" "Hello, do you copy, this is Major Skibrusky asking for backup, do you copy?" A blond middle-aged man with a curled mustache and full modern military garb chatted into his walky talky. Apart from five other troops who continued to shoot bullets into the horizon in front of them, all the other hundreds of bodies visible in various postures and locations were lifeless corpses. This devastating scene isn't just happening in this city alone, it is happening all round the world in every continent. How did the world come to be this way? , against whom were they fighting? … All of this devastation was caused by a very familiar occurrence known as alien invasion, a concept that we play with, write novels about, and even film about.
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AMBITIOUS!

AMBITIOUS!

"It is better to have ambition than to be able to speak meaninglessly." Kenzo Obelix Pancracio is ambitious regarding his passions, Technology, and Science. He even went crazy because of it when he was fourteen years old until his parents put restrictions on the relationship between Kenzo and Lily Obelix Casablanca, his younger sister. But, Ambition does make the mind unable to work clearly, right? Kenzo didn't understand who was at fault. It was he or his friends who pushed Lily so that Kenzo couldn't refuse Lily's wishes? "I can't."
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C.E.N.T.U.R.Y: No Escape.

C.E.N.T.U.R.Y: No Escape.

In a world where sinister forces reign, Jake Willson, a 19-year-old from London, finds himself entangled in a horrifying game orchestrated by the notorious C.E.N.T.U.R.Y organization. Little did he know that this wicked game would lead him to make friends with, 18 year old Sarah West and 19 year old Mark Smith, both residents of New Orleans. Before their abduction, Jake, Sarah, and Mark were living ordinary lives, unaware of the darkness that awaited them. Suddenly, they wake up disoriented and frightened, confined to a mysterious room where they meet 97 other captives who are being subjected to a series of 100 deadly escape rooms, designed solely for the sadistic pleasure of C.E.N.T.U.R.Y. As the trio progresses from one treacherous room to another, they rely on their unique skills and resourcefulness to survive. Each room presents its own challenges and moral dilemmas, testing their friendship as they grapple with decisions that could mean life or death for themselves and their fellow captives. Their friendship and trust is being tested, when a traitor arises between them. The challenges escalate, and with each deadly encounter, the tension within the trio grows. Trust becomes a fragile thread as they face moments of suspense, overcome booby traps, and confront formidable enemies lurking within the rooms. Even more devastating, a traitor emerges from their ranks, intensifying their paranoia and desperation. Ultimately, the game reaches its climactic final room, where Jake and Sarah uncover a shocking truth—Mark, their trusted teammate, is the CEO of C.E.N.T.U.R.Y. In a gritty battle fueled by cunning tactics and unwavering determination, they outsmart their former ally, escape the final room, and expose the dark intentions of C.E.N.T.U.R.Y to the world.
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Deadly Plague

Deadly Plague

Arthur Elios gets the important task of overcoming the chaos about the staple crops in the city of North Vago. The virus he has created will be used to reduce rat breeding, but instead will turn the rodents into very aggressive. The problem gets even more chaotic as the experimental animals detach and infect other living things. Significant changes occur in a matter of hours and turn them into the undead who are thirsty for fresh blood. Will this chaos become more widespread? What about human survival in the future?
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Elements: The Ancient Tomb

Elements: The Ancient Tomb

They are the unsung heroes who use all they have to protect the entire humanity from destruction. With the support of the gods accompanying them, they are expected to create miracles and restore order of new world...
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The Kingdom of Guhya

The Kingdom of Guhya

In the land of Almercia, a hidden dimension harbors a baffling enigma. Within this secret realm, four women known as the Valencias—Thania, Alhyssa, Venice, and Blair—reside, each assuming unique roles in managing a prominent school. Meanwhile, five close friends inadvertently stumble upon the elusive entrance to this concealed dimension in the real world, promptly becoming lost within its ethereal borders. As their paths intertwine, the Valencias mistakenly identify a man named Lorde as their old acquaintance, Jax, accusing him of betrayal. Caught amidst this web of uncertainty, the Valencias and the group of friends will navigate their newfound connection. Will they succumb to their suspicions and become bitter adversaries, or will they defy the odds and cultivate a remarkable and unyielding bond borne out of unwavering loyalty, love, friendship, and virtues? Through their collective journey, the Valencias and their newly found companions will encounter challenges that put their allegiances and values to the ultimate test, propelling them towards an enthralling climax of self-discovery and resilience in the KINGDOM OF GUHYA.
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Vibranium: Agent 007

Vibranium: Agent 007

A young brilliant NASA astronaut who is determined to find an outer space substance capable of turning ordinary humans into humanoids. He called it vibranium. After proposing the research to NASA, it was rejected without any further ado(delay). As if it was trash. He resigned out of anger; however, the zeal to fulfill his dreams kept burning in his heart. Five years of building up his agency from scratch. Ten years of failed experiments on project Vibranium. He almost gave up on his dreams…not until 'Brendan Omar' came into the picture. A talented VR(Visual reality) gamer named Brendan Omar has made quite a show in playing VR games and is considered one of the best in the United States. He has no idea he's being watched by this ambitious QASA(Quantum Aeronautics Science Agency) for a long time. Brendan is now part of their plan.
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